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  • $675.00
    • Out of Print – Out of Stock:The consensus is in, gaming experts from around the world have hailed Casino Game Protection – A Comprehensive Guide to be truly one-of-a-kind, the finest, most in-depth study on casino game protection ever revealed…a jackpot, with the reader the winner!”
      Preface from the book:
      The following work is the culmination of 30 years of research into the arena of casino cheating, advantage play, electronic player assistance, and you name it. If a concept was designed, worked out, played, or dreamed of, and had anything to do with beating the casino – legal or otherwise – I’ve probably been there. Or close to it.
      After many years of working in the industry, then as a professional gambler, and later as a casino consultant, you will, hopefully, find my perspective unique as the information to follow comes from both sides of the table.
      Every effort was made to compile a comprehensive guide, and present the game protection topic with scope and objectivity. The scams and strategies presented run the gamut from old to new, from rank to sophisticated. Everything from marked cards and coolers to advantage play and electronic assistance is dicussed in detail. I’ve especially tried to address those million-dollar questions that come up over and over again, the questions that rarely get answered throughout an entire career. Is it possible to control the dice? What’s best way to shuffle and why? Do roulette dealers have signatures to their spin?
      This work is not an encyclopedia or scams and strategies, nor is it intended to be. With certain techniques, such as false shuffles and card mucks, there are literally hundreds of variations. Describing them all doesn’t serve a useful purpose. In each area, I’ve tried to select a variety of moves that best illustrate that spectrum of technique. The same can be said of the Card Counting and Blackjack Advantage Play chapters. There is some unavoidable rehash, a genuine effort to give credit where credit is due, and I will try to point you in the direction of quality information for further study. Despite these concessions, the book will stand on its own merit. It’s a comprehensive guide.
      There is also a fair amount of historical information presented, and for many gamers there’s a perceived antiquity with many of the older moves and scams. Don’t fall into this trap, and don’t underestimate the importance of a little history, as it will provide you with a deeper understanding of how scams, strategies, and procedures have evolved. This, in turn, may provide some sense of what to expect in the future. There is a time and place for every scam presented in this research.
      There are many important game protection topics that don’t fit neatly into any of the specific game chapters. In the first chapter these topics are presented to set the tone and lay the groundwork for the detailed game information to follow.
      After the games are covered, along with chapters dealing exclusively with card counting and advantage play (with a focus on shuffle tracking), we’ll look at many universal scams, especially marked cards. We’ll complete the work with a final chapter on the art of detection and related topics. You’ll also find a detailed bibliography of sources and recommendations-all the information you’ll need to continue your research.
      The book was compiled sequentially, so each chapter should be read in order, yet studied as part of complete work. When you come across words and terminology from the cheater’s or player’s vernacular, definition are available in the glossary at the end of the book.
      The book has been written from all capacities and levels of experience. If you are new to gaming herein lies an opportunity for you to separate fact from fiction, and to expand your game protection, this book will hopefully prove to be a helpful reference tool.
      With hundreds of photos, stories, and sometimes colorful language, I hope you find the text both interesting to read and easy to understand.
      When all is said and done, the primary goal of this work is to stimulate your interest and thinking about this very important industry topic.
      The opinions expressed in this book are my own, I alone carry the responsibility.
      – Steve Forte
      Sample Book Chapters

      • Getting Started – Elements of a Scam
      • Blackjack
      • Card Counting
      • Advantage Play
      • Craps
      • Roulette
      • Baccarat
      • Asian Games/ Novelty Games
      • Poker
      • Universal Scams
      • Detection
    • “Casino Game Protection is a landmark achievement and undoubtedly the most authoritative and definitive guide of its kind ever written…guaranteed to become an industry bestseller.”
      Ron Sheppard, Chairman, Grand Casinos Europa 
      “There has never been a more passionate, knowledgeable student of the game protection field. Steve deals with the topic like never before. Expect hard-hitting accuracy, detail, thoroughness, perspective, and more genuine knowledge of game protection than ever presented.”
      -Gary Saul, Legendary Casino Expert 

      “Steve’s knowledge and expert opinions on casino game protection have always been the industry standard. This comprehensive guide will fast become the bible on the subject, and belongs in the possession of everyone working in casino management and surveillance.”
      -Vic Taucer, President, Casino Creations 

      “I can’t think of anymore more uniquely qualified to write a treatise on casino game protection in this intelligent and insightful work, Steve describes all major scams and methodologies, debunks many industry myths and misinformation regarding the protection of casino games, and presents an amazing historical overview of casino game protection that spans many decades. A must read for law enforcement, surveillance, and casino operations personnel. The book will become a cornerstone in the continuing legacy of Steve Forte.”
      -George Joseph, President, Worldwide Casino Consulting 

      Pages 627 – Hardbound
      Chapter 1 – Getting Started
    • Cheaters
    • Advantage Players
    • Other Games
    • Elements of a Scam
    • Electronic Player Assistance
    • What is Cheating?Chapter 2 – Blackjack
    • Mucking
    • Switching
    • Shiners
    • Outside Check Moves
    • Cutting Techniques
    • Dealer/Agent Scams
    • Coolers
    • Peek/Flash Scams
    • Inside Check Moves
    • Strong Arm Cheating
    • Shoe MovesChapter 3 – Card Counting
    • Short History
    • Card Counting Fundamentals
      Card Counting Systems
    • The True Count
    • Playing Strategy
    • Betting Strategies
    • Bet Spread Mathematics
    • Card Counter’s Bankroll
    • Pseudo Counting Systems
    • Counting Devices
    • The Players
    • Perspective
    • Detection/EvaluationChapter 4 – Advantage Play
    • Playing Holecard
    • Bottom Card Steering
    • Playing the Turn
    • Shuffle Tracking
    • Playing Location
    • Slug Tracking
    • Sequence Tracking
    • Pseudo Shuffle Systems
    • Shuffling Machines 
    • Science of Shuffling 228
    • Perspective 236Chapter 5 – Craps
    • Dice
    • Crooked Dice
    • Dice Switches
    • Scams with Gaffed Dice
    • Detection
    • Controlled Dice Shots
    • Outside Craps Moves
    • Dealer/Agent Scams
    • Stealing From the Box
    • Setting the DiceChapter 6 – Roulette
    • Past Posting
    • Outside Ball Manipulation
    • Dealer/Agent Scams
    • Gaffing the Wheel
    • Biased Wheels
    • Inspection
    • Roulette Computers
    • Visual Prediction
    • Section Shooting
    • Dealer SignaturesChapter 7 – Baccarat
    • Slug Scams
    • Strong Arm Cheating
    • Card Counting
    • Advantage PlayChapter 8 – Asian Games / Novelty Games
    • Pai Gow
    • Pai Gow Poker
    • Sic Bo (Dice in Pairs)
    • Novelty GamesChapter 9 – Poker
    • Collusion
    • Shuffle Scams
    • Holding Out
    • Strong Arm CheatingChapter 10 – Universal Scams
    • Subs
    • Chip Cup
    • Administrative Scams
    • Marked Cards
    • The Work: Inside Systems
    • The Work: Outside System
    • Other Methods
    • DetectionChapter 11 – Detection
    • Industry Line of Defense
    • Table Game Procedures
    • Detection Skills 
    • Game Protection Mathematics
    • Myths and Misconceptions
    • Training, Sources, and Experts
    • Future of Game Protection
    • Final ThoughtsBibliographyContributorsGlossaryIndex
  • $24.95
    • George Joseph is an authority on gaming protection and cheating. He has served as director of surveillance for Bally, Paris, Aladdin and Dunes casinos in Las Vegas. He is currently the president of Worldwide Casino Consulting, Inc. which oversees the training of casino and gambling security around the world.
      Joseph has also trained several law enforcement agencies and has served as an expert witness and consulting investigator on countless casino cheating prosecutions. His television appearances include: Dateline NBC, 48 Hours, America’s Most Wanted, Cheating Las Vegas, Cheaters Beware, Primetime, History Of Las Vegas and many others.
      On this DVD he demonstrates and explains many sleight-of-hand techniques that are used to cheat at Poker. You will learn about false shuffles, false dealing, peeking at cards, switching cards, marking cards, controlling cards during shuffles, bend work, culling discards, crimping, palming, cold decking, false cuts, daub work, nullifying cuts, holding out, and much more. Each subject is further covered with demonstrations and discussions about related variations and techniques. This is a crash course in what is possible at the Poker table.
      Sold for educational and entertainment purposes only. Millions of dollars are lost every year to card cheaters and we recommend that anyone who plays Poker be familiar with these techniques in order to protect themselves.
      Subjects covered include:

      • False Shuffles & Cuts
      • Overhand Controls
      • Stocking
      • False Cuts
      • Nullifying Cuts
      • The Anti-Cheat Cut
      • Second Dealing
      • Bottom Dealing
      • Peeks
      • Glim Work
      • Card Mucking
      • Holding Out
      • Marking Cards
      • Strippers
      • Marked Cards
      • Cold Decking
    • … and much, much more.
      Running Time Approximately 56min
  • $150.00

    If you want to learn everything there is to know about Juice, how to apply it where to mark the cards, how the marks look etc., then this is the kit for you. You’ll learn the concept of Juice and be able to not only read it but mark cards so that you can read and know what the cards are without anyone else being able to do this. The kit comes with everything you need to master applying and reading juice. For only fifty dollars more you can also have our Juice Ink Kit Deluxe that has the same information but additional inks and supplies.

  • $5.00

    There are four cards in this set, all four are marked with Juice so that you can inspect the work yourself. No instructions or hints are provided as to where the marks are. This is done so that you can see just how clandestine Juice work can be. The challenge is, can you spot the marks? If not then perhaps you would then be interested in purchasing a Juice deck, either classic or Angel Shade.

  • $500.00

    This is a bottle of Juice Ink Concentrate. It is capable of marking thousands of decks of cards. The Bottle is for those of you who wish to make Juice and resell it or you are in the life.

    This bottle of Juice Ink Concentrate will last you the rest of your life if you do not lose it.

    There is so much Juice here that you will never need to buy anything else other than perhaps our solvent or one of our kits if you do not have one already.

  • $100.00

    This is a large (3 Dram) vile of Juice Ink Concentrate. It is capable of marking over 100 decks of cards. The vile is essentially a refill for those who know how to make juice or a supplement to the Juice Kit that we sell. If you purchase the Juice Kit you will not need this right away. There is enough ink to last you quite a while in the kit to begin with. However, if you feel as if you are going to be making a lot of Juice this product may be for you.

  • $200.00

    If you want to learn everything there is to know about Juice, how to apply it where to mark the cards, how the marks look etc., then this is the kit for you. You’ll learn the concept of Juice and be able to not only read it but mark cards so that you can read and know what the cards are without anyone else being able to do this. The kit comes with everything you need to master applying and reading juice. With this kit, you’ll get it all.

  • $500.00

    If you want to learn everything there is to know about Juice, how to apply it where to mark the cards, how the marks look etc., then this is the kit for you. You’ll learn the concept of Juice and be able to not only read it but mark cards so that you can read and know what the cards are without anyone else being able to do this. The kit comes with everything you need to master applying and reading juice. With this kit, you’ll get it all, the Deluxe Juice Ink Kit, plus the special instructions and enhancement to work on Plastic Cards as well.

  • $150.00

    This is for the serious only. Both the S-1 and the S-2 Daubs are designed to load up quickly and to be able to hit many tickets before needing to reload. This is the granddaddy of daubs. Consider it an investment for the professional. We also have it available in a glass vile.
    You get one tin of the daub.

     

  • $150.00

    This is for the serious only. Both the S-1 and the S-2 Daubs are designed to load up quickly and to be able to hit many tickets before needing to reload. This is the granddaddy of daubs. Consider it an investment for the professional. You can have it in a vile or a tin, your choice.
    You get one vile or one tin of the daub. The picture represents both S-1 ansd S-2 Daubs.

     

  • $150.00

    This is for the serious only. Both the S-1 and the S-2 Daubs are designed to load up quickly and to be able to hit many tickets before needing to reload. This is the granddaddy of daubs. Consider it an investment for the professional. We also have it available in a glass vile.
    You get one tin of the daub.

     

  • $150.00

    This is for the serious only. Both the S-1 and the S-2 Daubs are designed to load up quickly and to be able to hit many tickets before needing to reload. This is the granddaddy of daubs. Consider it an investment for the professional. You can have it in a vile or a tin, your choice.
    You get one vile or one tin of the daub. The picture represents both S-1 ansd S-2 Daubs.