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  • $675.00
    • Out of Print – Out of Stock:The consensus is in, gaming experts from around the world have hailed Casino Game Protection – A Comprehensive Guide to be truly one-of-a-kind, the finest, most in-depth study on casino game protection ever revealed…a jackpot, with the reader the winner!”
      Preface from the book:
      The following work is the culmination of 30 years of research into the arena of casino cheating, advantage play, electronic player assistance, and you name it. If a concept was designed, worked out, played, or dreamed of, and had anything to do with beating the casino – legal or otherwise – I’ve probably been there. Or close to it.
      After many years of working in the industry, then as a professional gambler, and later as a casino consultant, you will, hopefully, find my perspective unique as the information to follow comes from both sides of the table.
      Every effort was made to compile a comprehensive guide, and present the game protection topic with scope and objectivity. The scams and strategies presented run the gamut from old to new, from rank to sophisticated. Everything from marked cards and coolers to advantage play and electronic assistance is dicussed in detail. I’ve especially tried to address those million-dollar questions that come up over and over again, the questions that rarely get answered throughout an entire career. Is it possible to control the dice? What’s best way to shuffle and why? Do roulette dealers have signatures to their spin?
      This work is not an encyclopedia or scams and strategies, nor is it intended to be. With certain techniques, such as false shuffles and card mucks, there are literally hundreds of variations. Describing them all doesn’t serve a useful purpose. In each area, I’ve tried to select a variety of moves that best illustrate that spectrum of technique. The same can be said of the Card Counting and Blackjack Advantage Play chapters. There is some unavoidable rehash, a genuine effort to give credit where credit is due, and I will try to point you in the direction of quality information for further study. Despite these concessions, the book will stand on its own merit. It’s a comprehensive guide.
      There is also a fair amount of historical information presented, and for many gamers there’s a perceived antiquity with many of the older moves and scams. Don’t fall into this trap, and don’t underestimate the importance of a little history, as it will provide you with a deeper understanding of how scams, strategies, and procedures have evolved. This, in turn, may provide some sense of what to expect in the future. There is a time and place for every scam presented in this research.
      There are many important game protection topics that don’t fit neatly into any of the specific game chapters. In the first chapter these topics are presented to set the tone and lay the groundwork for the detailed game information to follow.
      After the games are covered, along with chapters dealing exclusively with card counting and advantage play (with a focus on shuffle tracking), we’ll look at many universal scams, especially marked cards. We’ll complete the work with a final chapter on the art of detection and related topics. You’ll also find a detailed bibliography of sources and recommendations-all the information you’ll need to continue your research.
      The book was compiled sequentially, so each chapter should be read in order, yet studied as part of complete work. When you come across words and terminology from the cheater’s or player’s vernacular, definition are available in the glossary at the end of the book.
      The book has been written from all capacities and levels of experience. If you are new to gaming herein lies an opportunity for you to separate fact from fiction, and to expand your game protection, this book will hopefully prove to be a helpful reference tool.
      With hundreds of photos, stories, and sometimes colorful language, I hope you find the text both interesting to read and easy to understand.
      When all is said and done, the primary goal of this work is to stimulate your interest and thinking about this very important industry topic.
      The opinions expressed in this book are my own, I alone carry the responsibility.
      – Steve Forte
      Sample Book Chapters

      • Getting Started – Elements of a Scam
      • Blackjack
      • Card Counting
      • Advantage Play
      • Craps
      • Roulette
      • Baccarat
      • Asian Games/ Novelty Games
      • Poker
      • Universal Scams
      • Detection
    • “Casino Game Protection is a landmark achievement and undoubtedly the most authoritative and definitive guide of its kind ever written…guaranteed to become an industry bestseller.”
      Ron Sheppard, Chairman, Grand Casinos Europa 
      “There has never been a more passionate, knowledgeable student of the game protection field. Steve deals with the topic like never before. Expect hard-hitting accuracy, detail, thoroughness, perspective, and more genuine knowledge of game protection than ever presented.”
      -Gary Saul, Legendary Casino Expert 

      “Steve’s knowledge and expert opinions on casino game protection have always been the industry standard. This comprehensive guide will fast become the bible on the subject, and belongs in the possession of everyone working in casino management and surveillance.”
      -Vic Taucer, President, Casino Creations 

      “I can’t think of anymore more uniquely qualified to write a treatise on casino game protection in this intelligent and insightful work, Steve describes all major scams and methodologies, debunks many industry myths and misinformation regarding the protection of casino games, and presents an amazing historical overview of casino game protection that spans many decades. A must read for law enforcement, surveillance, and casino operations personnel. The book will become a cornerstone in the continuing legacy of Steve Forte.”
      -George Joseph, President, Worldwide Casino Consulting 

      Pages 627 – Hardbound
      Chapter 1 – Getting Started
    • Cheaters
    • Advantage Players
    • Other Games
    • Elements of a Scam
    • Electronic Player Assistance
    • What is Cheating?Chapter 2 – Blackjack
    • Mucking
    • Switching
    • Shiners
    • Outside Check Moves
    • Cutting Techniques
    • Dealer/Agent Scams
    • Coolers
    • Peek/Flash Scams
    • Inside Check Moves
    • Strong Arm Cheating
    • Shoe MovesChapter 3 – Card Counting
    • Short History
    • Card Counting Fundamentals
      Card Counting Systems
    • The True Count
    • Playing Strategy
    • Betting Strategies
    • Bet Spread Mathematics
    • Card Counter’s Bankroll
    • Pseudo Counting Systems
    • Counting Devices
    • The Players
    • Perspective
    • Detection/EvaluationChapter 4 – Advantage Play
    • Playing Holecard
    • Bottom Card Steering
    • Playing the Turn
    • Shuffle Tracking
    • Playing Location
    • Slug Tracking
    • Sequence Tracking
    • Pseudo Shuffle Systems
    • Shuffling Machines 
    • Science of Shuffling 228
    • Perspective 236Chapter 5 – Craps
    • Dice
    • Crooked Dice
    • Dice Switches
    • Scams with Gaffed Dice
    • Detection
    • Controlled Dice Shots
    • Outside Craps Moves
    • Dealer/Agent Scams
    • Stealing From the Box
    • Setting the DiceChapter 6 – Roulette
    • Past Posting
    • Outside Ball Manipulation
    • Dealer/Agent Scams
    • Gaffing the Wheel
    • Biased Wheels
    • Inspection
    • Roulette Computers
    • Visual Prediction
    • Section Shooting
    • Dealer SignaturesChapter 7 – Baccarat
    • Slug Scams
    • Strong Arm Cheating
    • Card Counting
    • Advantage PlayChapter 8 – Asian Games / Novelty Games
    • Pai Gow
    • Pai Gow Poker
    • Sic Bo (Dice in Pairs)
    • Novelty GamesChapter 9 – Poker
    • Collusion
    • Shuffle Scams
    • Holding Out
    • Strong Arm CheatingChapter 10 – Universal Scams
    • Subs
    • Chip Cup
    • Administrative Scams
    • Marked Cards
    • The Work: Inside Systems
    • The Work: Outside System
    • Other Methods
    • DetectionChapter 11 – Detection
    • Industry Line of Defense
    • Table Game Procedures
    • Detection Skills 
    • Game Protection Mathematics
    • Myths and Misconceptions
    • Training, Sources, and Experts
    • Future of Game Protection
    • Final ThoughtsBibliographyContributorsGlossaryIndex
  • $75.00

    • AUTOGRAPHED COPY

    • To date, this is the most comprehensive book written on Poker Protection. The chapters include:
      Chapter 1 – A Short History
      Games and Rules
    • Cheating in the CardroomsThe Industry EvolvesChapter 2 -The Cheaters’ World
    • Definition
      Cheaters – Who Are They?
    • The Elements of a Scam
    • SuckersChapter 3 -Collusion
    • Financial Independence
    • Strategic IndependenceChapter 4 -False Shuffle Scams
    • Automatic Shufflers
      Casino False Shuffles
    • Nullifying the Cut
    • Shuffle Scams4
    • Private Game False Shuffles
    • Nullifying the Cut
      Private Game Shuffle Scams
      Chapter 5 – Holding Out
      Casino Game Scenarios
    • Private Game Scenarios
    • Mechanical Holdout Devices
    • Holding Out and Inside CollusionChapter 6 – Peeks, False Deals, Coolers, and More
    • Peeks
    • Flashing
    • False Deals
    • Tells for False Deals
    • Shiners
    • Coolers
    • Partnership Switching and Capping ScamsChapter 7 – Marked Cards
    • A Short History
    • The Work – Inside Systems
    • Outside Systems
    • Defects, Unusual Systems, and Counterfeits
    • Tests for DetectionChapter 8 – Other Forms of Poker
    • Tournaments
    • On-Line Poker
    • Game Protection ConcernsChapter 9 – Protection/Detection
    • Casino Game’s Line of Defense
    • Poker Procedures
    • Detection Skills
    • Private GameChapter 10 – Final Thoughts
    • Perspective
    • Game Protection Training
    • Final WordsBibliography
    • Glossary
    • Index
  • $59.95 $49.95

    A visual treatise on handmucking, or the arcane art of the hold-out man, photographed with state of the art High-Definition video cameras.


    TONY GIORGIO the man who appears in this set of two DVDs, reveals the authentic sleight of hand employed by .hold-out men.. TONY GIORGIO spent more than 20 years in the demimonde of card and dice hustlers.


    During those years, he met and broke bread with literally hundreds of handmuckers, machine men, bust-out men, steers, front-men, spot finders, two-dealers, cellar-dealers, spreaders, cold-deckers, run-up men, check coppers, paper-players, painters, scratch players, slick sleeve and bean shooter players from Portland, Maine south to Miami Beach, Florida, west to California and north to Alaska.


    TONY GIORGIO played cards across the United States, on the Canadian prairies, in Cuba before the revolution and in the cantinas of Mexican border towns. He .moved. in private clubs, private games, floating games, athletic clubs, poolrooms, card rooms and casinos. He moved on the unsophisticated and the sophisticated.


    GIORGIO played poker with the hoi-polloi, blue collar workers, rodeo riders and cowboys in Texas, New Mexico, Wyoming and Arizona; with miners in Montana, longshoremen with grappling hooks in their belts and New Orleans pimps sporting pearl-handled pistols. He played in limit-games for pocket change and in games played for high stakes. During his travels and play, he learned from the top hold-out men in the world and invented and used many of his own moves which he now reveals.
    In these DVDs, which run over two hours, GIORGIO demonstrates and teaches the MACHINE BREAK and his many original variations. He shows never before exposed CARD-STEALS. There are heretofore unrevealed BLACKJACK and HOLE CARD-SWITCHES, MULTIPLE CARD SWITCHES, explanations and demonstrations of CAPPING THE DECK, CAPPING TO THE BOTTOM, CLEANING-UP, SPREADING DOWN, or PLAYING THE BRUSH. In great detail, GIORGIO teaches the ploy of playing with an extra card and MULTIPLE METHODS of cleaning it up (getting rid of the extra card).


    There are lengthy discussions and demonstrations of the art of concealment and the attitudes that allay suspicion. You will see and learn the moves that .get the money..
    You will view every use of card palming in advantage play and its application to the art of magic.


    The moves and methods shown in THE ULTIMATE WORK DVDs are not magicians. versions, or the purportedly authentic moves presented by the countless ersatz .gambling experts. who inhabit the world of magic.
    THE ULTIMATE WORK is not sold to teach card cheating. It is intended to show how the art of the card mechanic can be applied to the art of magic.


    “These DVDs are filled with great material that has never been tipped before. There are moves for cheating at poker, blackjack, and gin rummy along with insights as to how they’re used and it’s all authentic. For anyone who wants to see how it’s really done by somebody who really did it, this is pure gold.”
    – Darwin Ortiz


    Disc One Running Time Approximately 75min
    Disc Two Running Time Approximately 61min

    All products and books sold by MarkedCards.Org are intended for Educational and Entertainment Purposes ONLY. MarkedCards.com will not be held liable for any misuse of their products.